Asphalt 9 is a good racing game without a doubt
Asphalt 9: Legends features a top roster of real hypercars for you to drive that is unlike that found in any other game, from renowned car manufacturers like Ferrari, Porsche, Lamborghini and W Motors. You’re free to pick the dream car you need and race across spectacular locations against rival speed machines around the world. Hit the fast track and leave your limits in the dust to become a Legend of the Track!
The gameplay itself remains all about aggressive driving. You are encouraged to go in full-contact mode, knock rivals off the road (though they do re-emerge from their troubles rather quickly) and generally drive like a monumental moron to get more in-game rewards. You can also drift around corners or do a full 360-degree tumble dryer turn at speed—there are on-screen buttons that you need to tap.
Of course, looking back, there was a time when mobile graphics technology was seeing some incredible gen-on-gen leaps in performance, with John Carmack excited enough about phone graphics tech to write his own iOS games, Epic released the stunning Infinity Blade and at one point, DICE was even porting the Frostbite engine to work on mobile hardware. Reaching and surpassing Xbox 360 quality seemed like a given, but there reached a point where pushing the boundaries of mobile technology stopped becoming a priority and addressing the majority of devices out there with simpler titles became the focus. Meanwhile, lack of innovation in mobile rendering APIs and oppressive OS overheads put the dampeners on really pushing the hardware. Buy Cheap Asphalt 9: Legends Tokens from Mmocs.com gain a 3% discount by using the code “MMOCSVIP”.
Another noticeable new feature is TouchDrive which when turned on allows you to simply swipe left or right to change directions and steer rather than tilting the phone to drive as was the case previously. It’s similar to games like Temple Run and Subway Surfer where you only need to swipe to make the character switch lanes. This makes things a lot simpler and I feel users may find it convenient when they’re in a crowded space and don’t want to throw their arms around to steer the car. Personally, I find the “Tilt to Steer” method more engaging as it gives one a more arcade-like driving experience. I do appreciate the option for both the modes, though.
Asphalt 9 is a good racing game without a doubt, but it’s obviously catered towards a mobile market. It might be available on PC, it might accept actual controllers, it does look a lot better than your average Google Play Store asset flip garbage, but this was tailor made for a much more casual audience, people who want to enjoy this game in short bursts and aren’t completely against buying a bit of loot every now and then. This game would have been a perfect fit for the Switch if they ever bother to develop an actually paid version with no microtransactions to the system.